Monday, 2 December 2013





material blend/splat demo and style exploration
quick test scene for a collaboration with local game artist

and something old(june) graphics and physics demo for "Indie Games Room" at the state Anime and videogame convention,

Sunday, 27 October 2013

another art dump

another master study

more speedpaints

some attempts at improving and well putting into practice composition, and also elaborating on a dream and setting that captivated me.

created my own brushes, was a bit frustrated with the existing brushes and wanted something more naturalistic and usable for painting than standard texture brushes, 
 brush testing

Tuesday, 8 October 2013

Term Break, let's jam out some art!

messing around with accelerated brush dynamics, hard to control and forces you to do stronger gestures, also after using it for quite awhile and get used to it going back to 1:1 normal speed brushes feels insanely accurate
some creature exploration and colour experiments
some exploration based on a faction "fatales" in a friends comic oriented IP

some speedpaint master studies, between 30-60 minutes each, primarily focusing on composition and colours, master painter (of most if not all the paintings): Thomas Moran

random portrait study
some conceptual poop and a start on a 3D volume block-in